在这里使用本教程:http : //www.musicalgeometry.com/? p= 1297我创建了一个自定义叠加层并使用捕获图像AVCaptureSession
。
我试图允许用户在前后摄像头之间切换。这是我CaptureSessionManager
切换相机的代码:
- (void)addVideoInputFrontCamera:(BOOL)front {
NSArray *devices = [AVCaptureDevice devices];
AVCaptureDevice *frontCamera;
AVCaptureDevice *backCamera;
for (AVCaptureDevice *device in devices) {
//NSLog(@"Device name: %@", [device localizedName]);
if ([device hasMediaType:AVMediaTypeVideo]) {
if ([device position] == AVCaptureDevicePositionBack) {
//NSLog(@"Device position : back");
backCamera = device;
}
else {
//NSLog(@"Device position : front");
frontCamera = device;
}
}
}
NSError *error = nil;
if (front) {
AVCaptureDeviceInput *frontFacingCameraDeviceInput = [AVCaptureDeviceInput deviceInputWithDevice:frontCamera error:&error];
if (!error) {
if ([[self captureSession] canAddInput:frontFacingCameraDeviceInput]) {
[[self captureSession] addInput:frontFacingCameraDeviceInput];
} else {
NSLog(@"Couldn't add front facing video input");
}
}
} else {
AVCaptureDeviceInput *backFacingCameraDeviceInput = [AVCaptureDeviceInput deviceInputWithDevice:backCamera error:&error];
if (!error) {
if ([[self captureSession] canAddInput:backFacingCameraDeviceInput]) {
[[self captureSession] addInput:backFacingCameraDeviceInput];
} else {
NSLog(@"Couldn't add back facing video input");
}
}
}
}
现在,在我的自定义叠加层控制器中,我像这样初始化所有内容viewDidLoad
:
[self setCaptureManager:[[CaptureSessionManager alloc] init]];
[[self captureManager] addVideoInputFrontCamera:NO]; // set to YES for Front Camera, No for Back camera
[[self captureManager] addStillImageOutput];
[[self captureManager] addVideoPreviewLayer];
CGRect layerRect = [[[self view] layer] bounds];
[[[self captureManager] previewLayer] setBounds:layerRect];
[[[self captureManager] previewLayer] setPosition:CGPointMake(CGRectGetMidX(layerRect),CGRectGetMidY(layerRect))];
[[[self view] layer] addSublayer:[[self captureManager] previewLayer]];
[[_captureManager captureSession] startRunning];
切换相机按钮连接到称为的方法switchCamera
。我已经试过了:
- (void)switchCameraView:(id)sender {
[[self captureManager] addVideoInputFrontCamera:YES]; // set to YES for Front Camera, No for Back camera
}
调用此命令时,我收到的错误NSLog
,但CaptureSessionManager
无法弄清原因。在中viewDidLoad
,如果将设置fontCamera
为YES
,它将显示前置摄像头,但无法切换回后置摄像头,反之亦然。
关于如何使其正确切换的任何想法?
您首先需要从AVCaptureSession中删除现有的AVCameraInput,然后将新的AVCameraInput添加到AVCaptureSession中。以下对我有用(在ARC下):
-(IBAction)switchCameraTapped:(id)sender
{
//Change camera source
if(_captureSession)
{
//Indicate that some changes will be made to the session
[_captureSession beginConfiguration];
//Remove existing input
AVCaptureInput* currentCameraInput = [_captureSession.inputs objectAtIndex:0];
[_captureSession removeInput:currentCameraInput];
//Get new input
AVCaptureDevice *newCamera = nil;
if(((AVCaptureDeviceInput*)currentCameraInput).device.position == AVCaptureDevicePositionBack)
{
newCamera = [self cameraWithPosition:AVCaptureDevicePositionFront];
}
else
{
newCamera = [self cameraWithPosition:AVCaptureDevicePositionBack];
}
//Add input to session
NSError *err = nil;
AVCaptureDeviceInput *newVideoInput = [[AVCaptureDeviceInput alloc] initWithDevice:newCamera error:&err];
if(!newVideoInput || err)
{
NSLog(@"Error creating capture device input: %@", err.localizedDescription);
}
else
{
[_captureSession addInput:newVideoInput];
}
//Commit all the configuration changes at once
[_captureSession commitConfiguration];
}
}
// Find a camera with the specified AVCaptureDevicePosition, returning nil if one is not found
- (AVCaptureDevice *) cameraWithPosition:(AVCaptureDevicePosition) position
{
NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
for (AVCaptureDevice *device in devices)
{
if ([device position] == position) return device;
}
return nil;
}
斯威夫特4/5
@IBAction func switchCameraTapped(sender: Any) {
//Change camera source
if let session = captureSession {
//Remove existing input
guard let currentCameraInput: AVCaptureInput = session.inputs.first else {
return
}
//Indicate that some changes will be made to the session
session.beginConfiguration()
session.removeInput(currentCameraInput)
//Get new input
var newCamera: AVCaptureDevice! = nil
if let input = currentCameraInput as? AVCaptureDeviceInput {
if (input.device.position == .back) {
newCamera = cameraWithPosition(position: .front)
} else {
newCamera = cameraWithPosition(position: .back)
}
}
//Add input to session
var err: NSError?
var newVideoInput: AVCaptureDeviceInput!
do {
newVideoInput = try AVCaptureDeviceInput(device: newCamera)
} catch let err1 as NSError {
err = err1
newVideoInput = nil
}
if newVideoInput == nil || err != nil {
print("Error creating capture device input: \(err?.localizedDescription)")
} else {
session.addInput(newVideoInput)
}
//Commit all the configuration changes at once
session.commitConfiguration()
}
}
// Find a camera with the specified AVCaptureDevicePosition, returning nil if one is not found
func cameraWithPosition(position: AVCaptureDevice.Position) -> AVCaptureDevice? {
let discoverySession = AVCaptureDevice.DiscoverySession(deviceTypes: [.builtInWideAngleCamera], mediaType: AVMediaType.video, position: .unspecified)
for device in discoverySession.devices {
if device.position == position {
return device
}
}
return nil
}
Swift 3 Edit(结合François-JulienAlcaraz的回答):
@IBAction func switchCameraTapped(sender: Any) {
//Change camera source
if let session = captureSession {
//Indicate that some changes will be made to the session
session.beginConfiguration()
//Remove existing input
guard let currentCameraInput: AVCaptureInput = session.inputs.first as? AVCaptureInput else {
return
}
session.removeInput(currentCameraInput)
//Get new input
var newCamera: AVCaptureDevice! = nil
if let input = currentCameraInput as? AVCaptureDeviceInput {
if (input.device.position == .back) {
newCamera = cameraWithPosition(position: .front)
} else {
newCamera = cameraWithPosition(position: .back)
}
}
//Add input to session
var err: NSError?
var newVideoInput: AVCaptureDeviceInput!
do {
newVideoInput = try AVCaptureDeviceInput(device: newCamera)
} catch let err1 as NSError {
err = err1
newVideoInput = nil
}
if newVideoInput == nil || err != nil {
print("Error creating capture device input: \(err?.localizedDescription)")
} else {
session.addInput(newVideoInput)
}
//Commit all the configuration changes at once
session.commitConfiguration()
}
}
// Find a camera with the specified AVCaptureDevicePosition, returning nil if one is not found
func cameraWithPosition(position: AVCaptureDevicePosition) -> AVCaptureDevice? {
if let discoverySession = AVCaptureDeviceDiscoverySession(deviceTypes: [.builtInWideAngleCamera], mediaType: AVMediaTypeVideo, position: .unspecified) {
for device in discoverySession.devices {
if device.position == position {
return device
}
}
}
return nil
}
@ NES_4Life的答案的Swift版本:
@IBAction func switchCameraTapped(sender: AnyObject) {
//Change camera source
if let session = captureSession {
//Indicate that some changes will be made to the session
session.beginConfiguration()
//Remove existing input
let currentCameraInput:AVCaptureInput = session.inputs.first as! AVCaptureInput
session.removeInput(currentCameraInput)
//Get new input
var newCamera:AVCaptureDevice! = nil
if let input = currentCameraInput as? AVCaptureDeviceInput {
if (input.device.position == .Back)
{
newCamera = cameraWithPosition(.Front)
}
else
{
newCamera = cameraWithPosition(.Back)
}
}
//Add input to session
var err: NSError?
var newVideoInput: AVCaptureDeviceInput!
do {
newVideoInput = try AVCaptureDeviceInput(device: newCamera)
} catch let err1 as NSError {
err = err1
newVideoInput = nil
}
if(newVideoInput == nil || err != nil)
{
print("Error creating capture device input: \(err!.localizedDescription)")
}
else
{
session.addInput(newVideoInput)
}
//Commit all the configuration changes at once
session.commitConfiguration()
}
}
// Find a camera with the specified AVCaptureDevicePosition, returning nil if one is not found
func cameraWithPosition(position: AVCaptureDevicePosition) -> AVCaptureDevice?
{
let devices = AVCaptureDevice.devicesWithMediaType(AVMediaTypeVideo)
for device in devices {
let device = device as! AVCaptureDevice
if device.position == position {
return device
}
}
return nil
}
根据先前的答案,我使用一些验证和一个特定更改制作了自己的版本,当前的摄像机输入可能不是捕获会话输入的第一个对象,因此我对此进行了更改:
//Remove existing input
AVCaptureInput* currentCameraInput = [self.captureSession.inputs objectAtIndex:0];
[self.captureSession removeInput:currentCameraInput];
为此(删除所有视频类型输入):
for (AVCaptureDeviceInput *input in self.captureSession.inputs) {
if ([input.device hasMediaType:AVMediaTypeVideo]) {
[self.captureSession removeInput:input];
break;
}
}
这是完整的代码:
if (!self.captureSession) return;
[self.captureSession beginConfiguration];
AVCaptureDeviceInput *currentCameraInput;
// Remove current (video) input
for (AVCaptureDeviceInput *input in self.captureSession.inputs) {
if ([input.device hasMediaType:AVMediaTypeVideo]) {
[self.captureSession removeInput:input];
currentCameraInput = input;
break;
}
}
if (!currentCameraInput) return;
// Switch device position
AVCaptureDevicePosition captureDevicePosition = AVCaptureDevicePositionUnspecified;
if (currentCameraInput.device.position == AVCaptureDevicePositionBack) {
captureDevicePosition = AVCaptureDevicePositionFront;
} else {
captureDevicePosition = AVCaptureDevicePositionBack;
}
// Select new camera
AVCaptureDevice *newCamera;
NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
for (AVCaptureDevice *captureDevice in devices) {
if (captureDevice.position == captureDevicePosition) {
newCamera = captureDevice;
}
}
if (!newCamera) return;
// Add new camera input
NSError *error;
AVCaptureDeviceInput *newVideoInput = [[AVCaptureDeviceInput alloc] initWithDevice:newCamera error:&error];
if (!error && [self.captureSession canAddInput:newVideoInput]) {
[self.captureSession addInput:newVideoInput];
}
[self.captureSession commitConfiguration];
迅捷3
func switchCamera() {
session?.beginConfiguration()
let currentInput = session?.inputs.first as? AVCaptureDeviceInput
session?.removeInput(currentInput)
let newCameraDevice = currentInput?.device.position == .back ? getCamera(with: .front) : getCamera(with: .back)
let newVideoInput = try? AVCaptureDeviceInput(device: newCameraDevice)
session?.addInput(newVideoInput)
session?.commitConfiguration()
}
// MARK: - Private
extension CameraService {
func getCamera(with position: AVCaptureDevicePosition) -> AVCaptureDevice? {
guard let devices = AVCaptureDevice.devices(withMediaType: AVMediaTypeVideo) as? [AVCaptureDevice] else {
return nil
}
return devices.filter {
$0.position == position
}.first
}
}
斯威夫特4
您可以在此要点中检查完整的实现
Swift 3版本的cameraWithPosition没有过时的警告:
// Find a camera with the specified AVCaptureDevicePosition, returning nil if one is not found
func cameraWithPosition(_ position: AVCaptureDevicePosition) -> AVCaptureDevice?
{
if let deviceDescoverySession = AVCaptureDeviceDiscoverySession.init(deviceTypes: [AVCaptureDeviceType.builtInWideAngleCamera],
mediaType: AVMediaTypeVideo,
position: AVCaptureDevicePosition.unspecified) {
for device in deviceDescoverySession.devices {
if device.position == position {
return device
}
}
}
return nil
}
如果需要,还可以通过更改deviceTypes数组从iPhone 7+(双摄像头)获取新的deviceTypes。
这是一本好书:https : //forums.developer.apple.com/thread/63347
这是chengsam代码的更新版本,其中包括针对“当前不支持多个音频/视频AVCaptureInputs”的修复程序。
func switchCameraTapped() {
//Change camera source
//Indicate that some changes will be made to the session
session.beginConfiguration()
//Remove existing input
guard let currentCameraInput: AVCaptureInput = session.inputs.first else {
return
}
//Get new input
var newCamera: AVCaptureDevice! = nil
if let input = currentCameraInput as? AVCaptureDeviceInput {
if (input.device.position == .back) {
newCamera = cameraWithPosition(position: .front)
} else {
newCamera = cameraWithPosition(position: .back)
}
}
//Add input to session
var err: NSError?
var newVideoInput: AVCaptureDeviceInput!
do {
newVideoInput = try AVCaptureDeviceInput(device: newCamera)
} catch let err1 as NSError {
err = err1
newVideoInput = nil
}
if let inputs = session.inputs as? [AVCaptureDeviceInput] {
for input in inputs {
session.removeInput(input)
}
}
if newVideoInput == nil || err != nil {
print("Error creating capture device input: \(err?.localizedDescription)")
} else {
session.addInput(newVideoInput)
}
//Commit all the configuration changes at once
session.commitConfiguration()
}
// Find a camera with the specified AVCaptureDevicePosition, returning nil if one is not found
func cameraWithPosition(position: AVCaptureDevice.Position) -> AVCaptureDevice? {
let discoverySession = AVCaptureDevice.DiscoverySession(deviceTypes: [.builtInWideAngleCamera], mediaType: AVMediaType.video, position: .unspecified)
for device in discoverySession.devices {
if device.position == position {
return device
}
}
return nil
}
文章标签:avcapturesession , front-camera , ios
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